Projects
Undergraduate Research | Design Projects
“Paper Talks” Exhibit
Pop-up exhibit displayed at the Newark Museum of Art on the importance of paper's story in our lives. My primary responsibility involved being part of the animation team, telling a story about the journey of a piece of paper and projecting it onto an all-paper wall. However, I also contributed to the graphic design, copywriting, and user experience design within the other teams.
Flow Studio Experimentation: King Karno
Summer 2025 project in which I worked with Autodesk’s Flow Studio, newly acquired at the time of the project, to determine the advantages and disadvantages of AI-driven motion capture versus traditional marker motion capture. To do so, I worked on capturing and retargeting footage from both sources to be used in the short film King Karno.Highlander Helpers App [Prototype]
UX class group project to create a mockup of an app to help students on campus. We chose to create a resource to make it easier for students to donate to and discover student organizations and affiliated non-profits and keep track of their donations. I had the responsibility of creating the final prototype in Figma.
Van Gogh AR/VR Experience
Summer 2023 project in which I was in charge of developing the environment design on an interactive experience chronicaling the last years of Vincent Van Gogh’s life. I was first tasked with replicating a museum exhibit of his work, which would then take the user to French asylum in which he painted some of his most famous works, including The Starry Night.