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Undergraduate Research    |    Design Projects





“Paper Talks” Exhibit


Pop-up exhibit displayed at the Newark Museum of Art on the importance of paper's story in our lives. My primary responsibility involved being part of the animation team, telling a story about the journey of a piece of paper and projecting it onto an all-paper wall. However, I also contributed to the graphic design, copywriting, and user experience design within the other teams.




Flow Studio Experimentation: King Karno

Summer 2025 project in which I worked with Autodesk’s Flow Studio, newly acquired at the time of the project, to determine the advantages and disadvantages of AI-driven motion capture versus traditional marker motion capture. To do so, I worked on capturing and retargeting footage from both sources to be used in the short film King Karno.

Raw Xsens (marker suit) capture data         Raw Flow Studio (AI) capture data



Highlander Helpers App [Prototype]


UX class group project to create a mockup of an app to help students on campus. We chose to create a resource to make it easier for students to donate to and discover student organizations and affiliated non-profits and keep track of their donations. I had the responsibility of creating the final prototype in Figma.








Van Gogh AR/VR Experience


Summer 2023 project in which I was in charge of developing the environment design on an interactive experience chronicaling the last years of Vincent Van Gogh’s life. I was first tasked with replicating a museum exhibit of his work, which would then take the user to French asylum in which he painted some of his most famous works, including The Starry Night.

©2025 Carolyn Toledo